IDEO is a global design and innovation consultancy known for pioneering the practice of human-centered design. Founded in 1991 through the merger of several design firms, IDEO is headquartered in Palo Alto, California, with studios in major cities including San Francisco, New York, London, Tokyo, and Shanghai.
Unlike traditional management consulting firms, IDEO focuses on design thinking, a creative problem-solving approach that blends user insights, prototyping, and iterative testing. Its services span product design, service design, organizational transformation, innovation strategy, and brand development, helping companies develop breakthrough solutions that are both user-centered and commercially viable.
IDEO’s client base includes leading global companies across industries such as healthcare, education, consumer goods, finance, and government. Notable projects include the first Apple mouse, organizational redesigns for Fortune 500 companies, and public service innovations for nonprofits and governments.
In recent years, IDEO has extended its impact through IDEO U (an online learning platform for design thinking) and OpenIDEO (a collaborative platform for social impact challenges).
What sets IDEO apart is its interdisciplinary teams, blending design, business, technology, and behavioral science to tackle complex challenges with creativity and empathy.
Company History and Evolution
IDEO is a global design and innovation consulting firm known for pioneering the practice of human-centered design. The company was formed in 1991 by the merger of several cutting-edge design companies. David Kelley, a Stanford engineering professor who had founded David Kelley Design in 1978, joined forces with British designers Bill Moggridge (founder of Moggridge Associates and ID Two) and Mike Nuttall (founder of Matrix Product Design). This merger combined their expertise in engineering design, industrial design, and human factors, forming IDEO Product Development. In its early years, IDEO’s work focused on industrial design and developing innovative consumer products. Notably, IDEO’s founders contributed to landmark inventions like the first commercial Apple computer mouse in 1980 and the GRiD Compass in 1982 (the first laptop computer). During the 1990s, IDEO gained recognition for designing everything from toothbrushes to high-tech medical devices, and it became a dominant force in product design, winning numerous awards for design excellence.
By the mid-1990s, IDEO’s reputation as a leading design firm attracted a strategic investment from Steelcase, a major office-furniture manufacturer. In 1996, Steelcase acquired a majority stake in IDEO, providing capital and stability, though IDEO continued to operate independently. The partnership led to collaborative projects like the design of Steelcase’s Leap office chair. Around this time, IDEO shortened its name (dropping “Product Development”) as its scope broadened. In 1999, IDEO gained mainstream visibility when ABC’s Nightline aired a segment called “The Deep Dive,” which followed an IDEO team redesigning a shopping cart in just one week. This showcased IDEO’s creative process and introduced the wider business world to its approach to innovation.
Entering the 2000s, IDEO began evolving from a product design house into a broader innovation consultancy. Under new CEO Tim Brown (appointed in 2001), the firm embraced “design thinking” as a methodology not only for products but also for services, customer experiences, and organizational processes. IDEO started tackling challenges like improving hospital patient experiences, retail banking services, and even the layout of schools and public transit. The firm reorganized around practice areas (such as healthcare, consumer experience, and technology) to deepen expertise in various domains. During the tech boom of the late 1990s, IDEO’s business grew rapidly (reaching over $70 million in revenue by 2002), but the early 2000s tech downturn prompted a slight contraction and refocusing. Even so, by the mid-2000s IDEO was increasingly partnering with large corporations on strategic innovation projects, putting it in competition with traditional management consultancies.
Throughout the 2010s, IDEO continued to expand the application of design thinking. It embraced digital design and organizational design, helping companies drive cultural change and develop innovation capabilities internally. In 2011, IDEO launched a nonprofit arm (IDEO.org) to apply its methods to social challenges (discussed more below). In 2016, IDEO joined the kyu Collective, a group of creative firms owned by the Japanese holding company Hakuhodo DY Holdings. Kyu took a minority stake in IDEO (approximately 30%), bringing IDEO into a network alongside other design, strategy, and advertising agencies. This move was aimed at fueling further global growth and cross-disciplinary collaboration, while IDEO remained independently operated. By the late 2010s, IDEO had firmly established itself as a leader in innovation consulting worldwide, known not just for product design but for bringing “design thinking” into the lexicon of business strategy.
In recent years, IDEO has undergone leadership transitions and adaptation to changing market conditions. Longtime CEO Tim Brown stepped down in 2019, and IDEO named Sandy Speicher as CEO, signaling a focus on design for learning and social impact (areas Speicher had championed). In 2020–2022, like many consulting firms, IDEO faced headwinds from global economic challenges and shifting client needs. The firm streamlined operations and refocused its offerings. In 2023, Derek Robson (an advertising industry veteran) took the helm as CEO to guide a restructuring, which included difficult cuts to staff and the consolidation of some offices (more on global offices below). By 2025, IDEO appointed a new CEO, Michael Peng, a seasoned IDEO designer and leader who had previously co-founded IDEO’s Tokyo office. This marked a return to design-led leadership. Despite recent downsizing, IDEO remains a prominent global firm in its field, continuing to adapt its business model. Over more than three decades, the company has evolved from a Silicon Valley product design shop into an international innovation consultancy, while maintaining its core philosophy of human-centered design.
Key Leadership Figures and Global Influence
Throughout its history, IDEO has been guided by influential leaders in design and innovation:
- David Kelley (Founder) – David Kelley is IDEO’s founder and one of the most prominent voices in design thinking. After establishing the firm in 1991, he served as IDEO’s chairman and a creative leader while also teaching at Stanford. Kelley was instrumental in shaping IDEO’s human-centered culture and later founded Stanford’s Hasso Plattner Institute of Design (the “d.school”), bringing design thinking into education. His philosophy of “empathetic, user-first design” became a cornerstone of IDEO’s approach. Kelley continues to be revered as a thought leader and mentor, though he transitioned out of day-to-day management in the 2000s.
- Bill Moggridge (Co-founder) – A British industrial and interaction designer, Moggridge co-founded IDEO in 1991 and was a pioneer in user-centered tech design. Decades earlier, he had designed the world’s first laptop computer (the GRiD Compass in 1982) and championed integrating human factors into product design. At IDEO, Bill Moggridge promoted the importance of interaction design and helped set the firm’s multidisciplinary direction. In 2010, he left IDEO to become director of the Smithsonian’s Cooper Hewitt National Design Museum in New York, extending his influence into the public and educational sphere. Moggridge passed away in 2012, but his legacy lives on in IDEO’s emphasis on designing for how people interact with technology.
- Mike Nuttall (Co-founder) – Also from the UK, Mike Nuttall brought deep expertise in industrial design to IDEO’s founding team. He had led Matrix Product Design before the IDEO merger. At IDEO, Nuttall contributed to many early product successes and helped establish the firm’s presence in Silicon Valley’s tech design boom. He was known for blending aesthetics with engineering precision. Nuttall eventually stepped back from IDEO; his influence is seen in the firm’s enduring dedication to elegant, user-friendly product design.
- Tom Kelley (Partner and Author) – Tom Kelley, David’s brother, joined IDEO in its early years and became a general manager and leading business development partner. Tom helped articulate IDEO’s creative culture to the world through best-selling books. He authored The Art of Innovation (2001) and The Ten Faces of Innovation (2005), which share IDEO’s brainstorming methods and the roles people play in innovation. These books and Tom’s frequent keynote talks greatly amplified IDEO’s global influence, translating the firm’s internal practices into lessons for other organizations. Tom Kelley has been a key spokesperson for IDEO’s approach and remains on IDEO’s leadership team, contributing to thought leadership and client relationships.
- Tim Brown (CEO 2001–2019, Chair) – A designer from the UK, Tim Brown joined IDEO in the 1990s and led IDEO’s London office before rising to succeed David Kelley as CEO. Under Tim Brown’s nearly two-decade leadership, IDEO grew from a niche design firm into an international innovation consultancy. He popularized the term “design thinking” to describe IDEO’s approach, notably in a 2008 Harvard Business Review article and his 2009 book Change by Design. Tim Brown became a global ambassador for applying design thinking to complex business and social problems, speaking at forums like the World Economic Forum and TED. He advocated that designers should tackle systems and strategy, not just styling products. Brown oversaw IDEO’s expansion into new industries and helped open offices worldwide. After stepping down as CEO, he assumed the role of Executive Chair of IDEO, continuing to guide the firm’s vision and mentor its next generation of leaders.
- Sandy Speicher (CEO 2019–2022) – Sandy Speicher was IDEO’s first female CEO. With a background in education design, she led IDEO’s education practice and was pivotal in projects like redesigning learning experiences for schools. Taking the CEO role in 2019, Speicher focused IDEO on addressing complex societal challenges and fostering a more diverse, inclusive culture. Her tenure coincided with turbulent times (including the pandemic), which impacted the consulting sector. She helped steer IDEO through the initial waves of change, emphasizing resilience and social impact, before departing in late 2022.
- Derek Robson (CEO 2023–2025) – Coming from outside the traditional design world, Derek Robson was named CEO in January 2023 to drive a business turnaround. Robson had a background as an advertising agency president, bringing a sharp focus on business strategy and operations. He led a significant restructuring at IDEO to counter declining demand for design consulting. Under his leadership, IDEO reduced its workforce and consolidated some offices to reduce costs. Robson’s changes were tough but aimed at ensuring the firm’s sustainability. He also strengthened integration with the kyu Collective, taking on a role at the group level. His appointment as a non-designer CEO was a notable break from IDEO’s past, reflecting the need for new perspectives during challenging times.
- Michael Peng (CEO 2025–Present) – In mid-2025, IDEO announced that Michael Peng would become the new CEO, returning leadership to a seasoned designer. Peng is an IDEO veteran who spent 14 years at the firm, co-founding IDEO’s Tokyo office and leading human-centered innovation projects. In the interim, he had led a corporate venture studio in Asia, honing business acumen. Michael Peng’s appointment signals IDEO’s commitment to creative leadership and global perspective. As a multilingual designer with experience bridging cultures (U.S. and Japan), he is expected to guide IDEO in rejuvenating its design consulting offerings and expanding in new markets. Under Peng’s leadership, IDEO aims to balance creative experimentation with solid business strategy as it enters its next chapter.
In addition to these figures, many other leaders have shaped IDEO’s direction. For example, Jane Fulton Suri, a pioneer of human factors research at IDEO, became Chief Creative Officer and influenced how the firm integrates behavioral science into design. Paul Bennett, another long-time partner and former Chief Creative Officer, helped globalize IDEO’s reach by opening studios and cultivating client relationships worldwide. The leadership team also includes managing directors for each regional studio and discipline leads (for interaction design, industrial design, etc.), ensuring that IDEO’s culture and quality standards are upheld in every project. Together, IDEO’s leaders – past and present – have made the firm a household name in design and have educated countless organizations on how to innovate.
Integration into the kyu Collective and Organizational Structure
In 2016, IDEO joined the kyu Collective, becoming part of a unique network of creative companies. The kyu Collective is the international strategic unit of Hakuhodo DY Holdings, a major Japanese advertising and communications group. By selling a minority stake to kyu, IDEO gained a supportive parent organization and “siblings” in fields like marketing, graphic design, and strategy consulting (kyu’s member firms include agencies such as Sid Lee, SYPartners, and others). Importantly, IDEO retained its autonomy and brand identity – it continues to be run by its own management and practices. The relationship with kyu is more like joining a creative alliance: IDEO can collaborate with other kyu member firms on multidisciplinary projects and share knowledge, and kyu provides investment and strategic guidance when needed. This move into a collective was part of IDEO’s evolution from an independent outfit into a broader ecosystem, helping it compete globally and offer integrated services beyond design (such as combining design with advertising or digital content when clients require). IDEO remains a private company, with ownership now shared between kyu, the founding family (David Kelley and others), and IDEO employees/partners.
IDEO’s current organizational structure balances a flat, team-based culture with defined leadership roles. Traditionally, IDEO was famous for its non-hierarchical environment – project teams were fluid, and titles took a backseat to collaboration. Employees often describe the culture as one of creative freedom, where engineers, designers, researchers, and strategists work side-by-side without rigid hierarchy. This flat approach fostered innovation and a sense of ownership at all levels. In the mid-2000s, as IDEO grew, it introduced “practices” or focus areas (like healthcare, consumer experience, etc.) which function somewhat like departments, allowing deep expertise in each sector. Each practice had leaders who guided strategy in that domain. Additionally, IDEO organized itself by studios in various cities, each with a local managing director. Partners (the senior leadership) would often span across these practices and studios, connecting the global firm.
Today, IDEO’s structure can be thought of as a network of studios and disciplines unified by common values and methods. Teams are project-based and multidisciplinary, pulling talent from different studios as needed. A project might involve an industrial designer in San Francisco, a communication designer in London, a business designer in New York, and a design researcher from Tokyo all working together virtually. This networked model allows flexibility and global reach. While there are designated leaders (such as a CEO, a CFO, partners, etc.), decision-making is often decentralized to empower creativity. The organizational culture emphasizes open idea sharing, experimentation, and learning from failure – hallmarks of IDEO since its inception.
Within the IDEO family, there are also mission-driven entities that complement the core business:
- IDEO.org (Nonprofit Arm): Founded in 2011, IDEO.org is a separate 501(c)(3) nonprofit organization that was incubated by IDEO. It was created to bring human-centered design to communities in need and to tackle social sector challenges such as poverty, public health, and education in the developing world. While it shares IDEO’s design DNA and often collaborates with the for-profit side, IDEO.org has its own team and leadership focused on nonprofit and philanthropic projects. IDEO.org designers work with NGOs, governments, and foundations to co-create solutions like improving sanitation in low-income urban areas, enhancing maternal health services, and designing financial tools for the unbanked. One example is Clean Team, a sanitation project in Ghana that IDEO.org helped design to provide affordable in-home toilets and waste collection for low-income neighborhoods. IDEO.org is funded by grants and donations (from organizations like the Gates Foundation, Rockefeller Foundation, etc.) and measures success in terms of social impact rather than profit. Its creation signaled IDEO’s commitment to “design for good” and has extended the firm’s influence into the global development community. Although IDEO.org operates independently, it is considered the nonprofit consulting arm of IDEO, and the two organizations share knowledge, staff (occasionally designers rotate between them), and the common goal of human-centered innovation.
In summary, IDEO’s organizational structure today is multifaceted: it includes the core design consulting business (serving corporate and government clients), its membership in the kyu Collective (providing a global creative network), and allied initiatives like IDEO.org that broaden the firm’s reach and impact. Despite growing in size and complexity, IDEO strives to maintain a nimble, collaborative culture. Its structure supports both commercial work and nonprofit endeavors, reinforcing the company’s identity as not just a business but a movement to spread design thinking for the benefit of all sectors.
Major Spin-offs and Educational Platforms
IDEO’s influence extends beyond its client work through various spin-offs, platforms, and educational initiatives that disseminate its approach:
- OpenIDEO: Launched in 2010, OpenIDEO is an open innovation and crowdsourcing platform created by IDEO to tackle social and environmental challenges through global collaboration. OpenIDEO hosts online challenges where anyone—from students and designers to subject matter experts and concerned citizens—can contribute ideas and develop solutions for pressing issues. Each challenge is typically sponsored by a partner (such as a foundation, NGO, or government agency) and focuses on a question like improving child literacy, reducing food waste, or promoting community health. Participants submit ideas, give each other feedback, and refine concepts in a series of structured phases (inspiration, ideation, refinement, evaluation). The best ideas can receive support or funding to be implemented. OpenIDEO is essentially a platform to harness the collective creativity of a worldwide community, using IDEO’s design thinking process in an open, inclusive way. Over the years, OpenIDEO has built a community of tens of thousands of participants and has led to impactful projects—such as affordable early childhood education programs and better support systems for refugees—through its challenges. It exemplifies IDEO’s belief that great ideas can come from anywhere and that design thinking can be scaled through digital collaboration. OpenIDEO is closely affiliated with IDEO’s social impact work (IDEO.org often is involved in challenges) and represents a spin-off of IDEO’s consulting methodology into the realm of open social innovation.
- IDEO U: Introduced in 2015, IDEO U is an online education platform (or online school) founded by IDEO to teach creative problem-solving skills and design thinking to individuals and organizations around the world. Through IDEO U, the firm packages its knowledge into courses that anyone can take remotely. These are typically self-paced or cohort-based courses with video lectures, readings, assignments, and community discussions, often led by experienced IDEO designers and instructors. Course topics include Design Thinking, Human-Centered Strategy, Leadership for Creativity, Business Innovation, and more specialized skills like storytelling or insights for innovation. For example, one popular course is “Insights for Innovation,” which teaches techniques for user research and uncovering hidden user needs, taught by IDEO partners who are experts in design research. Another is “From Ideas to Action,” covering rapid prototyping and experimentation. IDEO U’s mission is to equip people—whether they are entrepreneurs, corporate managers, educators, or aspiring designers—with the mindsets and tools to drive innovation in their own contexts. By 2024, IDEO U had expanded to offer many courses, a certificate in design thinking, and even custom programs for companies seeking to train their employees in these methods. Thousands of learners globally have taken IDEO U courses, effectively turning IDEO’s consulting wisdom into an educational product. This platform exemplifies IDEO’s commitment to thought leadership and its recognition that spreading design capabilities can magnify its impact. It operates as a unit of IDEO, contributing not only to the firm’s revenue streams but also to its global influence as a leader in creative education.
In addition to OpenIDEO and IDEO U, IDEO has experimented with other spin-offs and initiatives. IDEO CoLab is one such initiative—a kind of innovation lab and venture incubator launched by IDEO to explore emerging technologies (like blockchain, AI, and new mobility) through collaboration with startups and corporate partners. IDEO CoLab runs workshops, prototypes new applications of tech, and even invests in early-stage startups through IDEO’s venture fund (IDEO CoLab Ventures), extending IDEO’s reach into venture capital and entrepreneurship. Another example is Design Kit, a free online toolkit and set of resources developed by IDEO.org to teach human-centered design to social sector innovators; it includes how-to guides and case studies accessible to the public. Finally, IDEO has partnered in creating community spaces like The Teachers Guild (a platform for educators to collaborate on improving schools using design thinking) and D4V (Design for Ventures) in Japan (a partnership to mentor and fund Japanese startups using design). All these spin-offs and platforms serve to spread IDEO’s methodologies beyond the confines of its direct client engagements, allowing people across industries and geographies to learn and apply design thinking for themselves.
Global Operations and Office Locations
From its beginnings in Palo Alto, California, IDEO expanded to become a global firm with studios across multiple continents. By combining world-class design talent with local insights, IDEO established offices in key innovation hubs around the world:
- North America: IDEO’s headquarters has historically been in the San Francisco Bay Area (originally Palo Alto, later with a flagship office in San Francisco). Over time, IDEO opened additional U.S. offices to better serve clients in different regions. These include New York City, Boston (Cambridge), and Chicago, all opened in the 1990s. Each of these studios developed expertise aligned with the local industries (for example, Chicago’s office often worked on healthcare and finance projects for Midwestern clients, while New York’s focused on media, finance, and public sector innovation). IDEO also had a presence in other U.S. cities: it operated an office in Denver/Boulder briefly in the early 2000s to tap into tech and outdoors industries, and it has done projects in Los Angeles and beyond (though without a permanent large studio in LA). The North American operations account for a significant portion of IDEO’s business, serving Fortune 500 companies, startups, and government agencies across the United States and Canada.
- Europe: IDEO’s European footprint began with a London office, which Bill Moggridge had actually started in the 1970s with his original firm. London became IDEO’s European anchor, catering to clients across the UK and EU in sectors like finance, consumer goods, and public services. In the late 1990s, IDEO added an office in Munich, Germany, to serve continental European clients and tap into Germany’s industrial and automotive sectors. Munich’s studio worked on projects ranging from medical devices to BMW and Siemens collaborations. IDEO also at one point had a presence in Milan, Italy, during the early 2000s to engage with Italy’s design-rich consumer products and fashion industries. By having offices in both the UK and mainland Europe, IDEO was able to collaborate with global companies in those regions and infuse its design thinking into European business culture. (As of 2023, it’s worth noting that IDEO decided to close its Munich location as part of restructuring, consolidating European operations mainly in London. Still, the firm maintains relationships and can operate across Europe as needed through its network.)
- Asia-Pacific: Recognizing the importance of Asia, IDEO established a foothold there relatively early. In the 1990s, IDEO set up a small office in Tokyo, Japan, led by renowned designer Naoto Fukasawa at the time. That initial Japan presence introduced Japanese companies to IDEO’s style of design, though that office later closed in the early 2000s. A decade later, seeing renewed opportunity, IDEO re-established IDEO Tokyo in 2011, which grew successfully by partnering with Japanese corporations on innovation (and even launching a venture fund in Japan). Similarly, in the early 2000s IDEO opened an office in Shanghai, China, to engage with China’s booming market and manufacturing base. Shanghai became IDEO’s Asian hub for projects throughout East Asia, including work in consumer electronics and new mobile services for Chinese tech firms. IDEO also expanded to Singapore in Southeast Asia, opening a studio there around the mid-2010s. The Singapore office allowed IDEO to collaborate closely with government agencies (Singapore has been a big proponent of design thinking in government) and with clients in Southeast Asia and Australia. Through Singapore, IDEO worked on projects like improving public healthcare services and reimagining urban mobility in the region. Other Asia-Pacific engagements included work in India (though IDEO did not have a permanent office in India, teams from other offices frequently ran projects there) and Australia/New Zealand (IDEO served clients like Air New Zealand with teams flying in from elsewhere). As of the mid-2020s, IDEO’s permanent offices in Asia have included Shanghai and Singapore; the Tokyo studio was closed in 2023 during a consolidation (despite its past success, it was closed to prioritize different partnership models in Japan). Still, Asia remains a significant part of IDEO’s global operations through remote collaboration and the kyu Collective’s presence in the region.
- Global Collaboration: Across these locations, IDEO operates with a high degree of global integration. It is common for a project to be staffed by team members from multiple offices, leveraging the best mix of skills. The company encourages a culture of sharing and learning across studios — employees often take rotations or temporary assignments in other countries to spread ideas and maintain a unified culture. IDEO’s global reach also means they can service multinational clients seamlessly; for example, a project for a global consumer goods company might involve research in several countries and design concepts that work across different markets. The offices also act as local innovation hubs, hosting community events like design meetups, workshops, and student visits, thereby evangelizing human-centered design in their regions.
At its peak, IDEO had around 10 or more studios worldwide. After recent streamlining, IDEO’s primary studio locations include San Francisco (Bay Area), New York, Chicago, London, Shanghai, and Singapore, with project-based presences elsewhere. This global network enables IDEO to label itself firmly as an international firm. It serves clients on six continents and brings cross-cultural perspectives into its projects. The combination of American, European, and Asian bases gives IDEO both a global perspective and local sensitivity, allowing designs and strategies to be tailored to different contexts. Whether designing a medical device for a U.S. market, crafting a service for European customers, or co-creating a social innovation in Africa, IDEO’s global operations structure makes it possible to tackle a wide variety of challenges around the world.
Industries and Sectors Served
IDEO’s portfolio spans a remarkably diverse range of industries. The firm deliberately works across sectors, believing that cross-pollination of ideas between industries can spur truly innovative solutions. Below is an overview of key industries IDEO serves, along with examples of the types of projects and impact in each:
- Healthcare and Medical: Healthcare has become one of IDEO’s largest practice areas. IDEO works with hospitals, medical device manufacturers, pharmaceutical companies, and public health organizations to improve patient experiences and health outcomes. Projects range from designing medical devices (like a portable defibrillator that is easier for emergency responders to use, or the Willow wearable breast pump that lets mothers pump milk hands-free) to reimagining hospital services and patient journeys (such as making a cancer treatment center more patient-centric in its flow and environment design). IDEO has also helped healthcare providers develop digital health tools, for instance, creating intuitive mobile apps that help patients manage chronic conditions. A notable project in healthcare was IDEO’s collaboration with a startup to design a pill delivery service (PillPack) with user-friendly packaging and an app, which simplified medication management for patients and was later acquired by a major retailer. In global health, IDEO.org has tackled challenges like increasing the uptake of immunizations in remote communities by understanding cultural barriers and designing better communication and delivery systems. Across these efforts, IDEO applies human-centered design to make healthcare more empathetic, efficient, and effective, whether it’s a physical product or a service experience.
- Consumer Products and Retail: IDEO’s roots are in consumer product design, and it remains a core part of their work. They have designed electronics, appliances, furniture, and everyday goods that are used by millions of people. Classic examples include developing Procter & Gamble’s Crest “Neat Squeeze” toothpaste tube, which can stand upright and is less messy, and the sleek Palm V PDA in the late 1990s, which set a standard for handheld gadget design with its thin, curved form. IDEO’s approach often involves observing consumers at home or in stores to identify latent needs. In one project with a major consumer products company, IDEO redesigned a line of kitchen tools by watching how people actually cook and struggle with existing utensils, leading to more intuitive designs. IDEO also works in retail and branding—for instance, they partnered with Prada to design an innovative high-tech fashion store in New York, integrating technology like RFID tags and interactive displays to create a cutting-edge shopping experience. For beverage giant Coca-Cola, IDEO helped conceptualize new ways to deliver soft drinks (influencing designs like the Coca-Cola Freestyle machine, which offers flavor variety through a user-friendly interface). In the realm of consumer packaged goods, IDEO might help a company envision sustainable packaging solutions that reduce waste while delighting customers. Essentially, any product you might find on a store shelf or any retail experience could be a playground for IDEO’s design innovation. Their cross-industry knowledge means ideas from, say, consumer electronics might inspire a new feature in a toy or a piece of furniture, breaking category conventions.
- Education: IDEO has increasingly been involved in education, from K-12 schools to higher ed and lifelong learning. They collaborate with schools, universities, and education nonprofits to design better learning experiences and systems. One headline project was working with a Peruvian client to create Innova Schools, a network of affordable private schools in Peru. IDEO helped design everything: the school buildings and classroom layouts, the curriculum structure, teacher training programs, and even the business model that allows high-quality education at a low cost. The result was a scalable school system that now serves tens of thousands of students and is expanding across Latin America, blending digital learning with collaborative classrooms. IDEO has also worked with U.S. school districts to redesign aspects of public education – for example, rethinking a school lunch program to make cafeteria time more nutritious and engaging, or training school principals through a program called School Retool (developed with the University of Virginia) which uses design thinking to help school leaders drive change in their schools through small “hacks.” At the university level, IDEO has advised on designing innovation centers and creative spaces on campuses. Additionally, through IDEO U and partnerships with organizations like Khan Academy, IDEO is shaping the future of online learning and professional skills development, ensuring that education is learner-centered and interactive. The education sector work often goes beyond physical designs to encompass strategy and organizational change, aligned with IDEO’s mission to unlock creativity in learners and educators.
- Government and Public Sector: Governments and public agencies worldwide have turned to IDEO to inject innovative thinking into public services and policy implementation. IDEO’s public sector projects involve improving citizen experiences and making government more responsive. For instance, the firm has worked with the U.S. federal government (such as the Consumer Financial Protection Bureau and the Social Security Administration) to simplify and humanize complex processes and communications, so that average citizens can navigate systems more easily. In one project, IDEO helped a city government redesign its permit application process, drastically cutting wait times and paperwork by introducing digital tools and clearer instructions. Another example is IDEO’s collaboration with the Singapore government: IDEO Singapore partnered with multiple agencies on service design projects, from creating a more user-friendly process for starting a small business, to supporting the Ministry of Health in encouraging healthier lifestyles among citizens (like the “War on Diabetes” campaign, where IDEO helped frame how public messaging and community programs could be more impactful). In Europe, IDEO’s London office worked on making voting experiences more accessible and engaging for citizens in an EU country by redesigning ballots and polling stations for clarity and flow. IDEO.org has also contributed in this realm by working on projects that intersect with public systems, such as designing tools to improve the efficiency of food aid distribution. Through these engagements, IDEO brings a citizen-centered perspective to public services, ensuring that policies and programs are informed by the needs and behaviors of the people they serve. The result can be friendlier government websites, better transit experiences, or even new roles within agencies like chief design officers to sustain innovation.
- Technology and Telecommunications: Given its Silicon Valley origins, IDEO has a long history in technology design. The firm has worked with leading tech companies and startups to design hardware devices, software interfaces, and entire digital services. Early on, IDEO contributed to iconic tech products like the first Apple mouse and Microsoft’s second-generation mouse, pioneering how people interact with computers. In the mobile era, IDEO teams have helped design smartphones and apps, focusing on usability (for example, shaping the user experience of a new smartphone OS interface for an Asian manufacturer, making it more intuitive for older users). IDEO also works on telecom services – one project involved working with an African telecom to design a mobile money service that would be easily adopted by communities not used to formal banking, which involved not just the app interface but also the agent network and support system around it. In the realm of emerging tech, IDEO uses its CoLab to explore applications for blockchain, AI, and IoT. For instance, they have facilitated the development of blockchain-based platforms by considering human motivations and trust, making abstract technology feel accessible and useful to end-users. IDEO’s approach in tech is to humanize technology – whether that means prototyping a more ergonomic laptop keyboard, creating a friendly chatbot personality for a financial app, or designing the service ecosystem for a connected home device. They often collaborate with engineers and scientists on the client side, acting as the bridge between raw technical capability and a delightful user experience. The industry trusts IDEO to ask the questions “What do people really need?” and “How will people actually use this?”, ensuring that technology solutions are grounded in real human contexts.
- Financial Services: Banks, insurance companies, and fintech startups frequently engage IDEO to help innovate in a sector that’s often seen as traditional or impersonal. IDEO’s contributions to financial services aim to make banking and finance more user-friendly and responsive to customer needs. A famous example is Bank of America’s “Keep the Change” program. In the mid-2000s, Bank of America asked IDEO to help encourage its customers to save money. Through in-depth interviews and observation, IDEO designers noticed that people often like the idea of saving but struggle with self-discipline. One insight was that many people enjoyed the simple pleasure of rounding up purchases to the nearest dollar in their check register. From this came the idea of “Keep the Change,” an automatic savings program that rounds up every debit card purchase and transfers the spare change into a savings account. Launched nationwide, it turned out to be immensely popular—millions of new savings accounts were opened, especially by customers who had never saved before. This project is often cited as a textbook case of design thinking in finance, aligning a business goal (more deposits) with consumer psychology and behavior. Beyond retail banking, IDEO has worked with credit card companies to redesign reward experiences, with investment firms to create digital tools that make investing easier for novices, and with insurers to craft clearer, more empathetic communications (for example, simplifying how insurance policies are presented and claims are filed). Fintech startups have also partnered with IDEO to design disruptive offerings like peer-to-peer payment apps or micro-insurance products for emerging markets. In all cases, IDEO’s human-centered lens helps financial institutions break down complex financial concepts into relatable, trust-building products and services that improve customers’ financial lives.
These are just some of the major sectors IDEO serves. The firm’s versatility also extends to areas like transportation (designing better car-sharing experiences, new airplane interiors, or even conceptual work on autonomous vehicle interfaces), food and beverage (helping big food companies innovate around sustainability and packaging, or designing kitchen gadgets for cooks), and sports and entertainment (crafting fan experiences for sports leagues, or exploring how music streaming could be more interactive). IDEO deliberately takes on a breadth of industries because it believes innovation often arises from connecting dots across domains. The common thread in all these sectors is IDEO’s methodology: deeply understanding the end-user, generating creative ideas, and prototyping tangible solutions. By doing so across industries, IDEO has amassed a rich bank of insights – from how surgeons operate, to how shoppers behave in a supermarket, to how families save money at home – and they often transfer learnings from one industry to revolutionize another.
Consulting Methodologies and Design Principles
IDEO’s success and distinctive style come from its core consulting methodologies and principles, which have been widely emulated. Central to IDEO’s approach is design thinking, a human-centered, iterative process for innovation. Rather than beginning with technology or profit considerations alone, IDEO’s process starts with people – understanding the needs, behaviors, and aspirations of the users or stakeholders involved. The following are key elements of IDEO’s methodologies:
- Human-Centered Design: At the heart of every IDEO project is empathy for the end user. IDEO teams invest time in the field observing and interviewing people to uncover latent needs. This might mean shadowing nurses in a hospital for a day to see the challenges in patient care, or spending hours in someone’s kitchen to notice workarounds they do when cooking. The goal is to deeply understand the context and emotions of the people they’re designing for. This human-centered philosophy ensures that solutions are not just technically feasible and business-viable, but first and foremost desirable and meaningful to users. IDEO often synthesizes their user research into insights and opportunity areas that guide brainstorming. The mantra is “design for people first”, which leads to products and services that resonate on a functional and emotional level.
- Iterative Prototyping: IDEO is famous for its “prototype early, prototype often” mentality. Instead of spending months developing a perfect plan on paper, IDEO quickly creates rough and tangible representations of ideas as soon as possible. These prototypes can be anything from a sketch on paper, to a role-playing scenario, to a simple physical mock-up made of cardboard and duct tape, or a clickable screen demo. The idea is to make concepts tangible so they can be tested and improved rapidly. IDEO teams cycle through prototyping and getting feedback in iterative loops. For example, if designing a new piece of medical equipment, they might 3D-print a dummy device and have doctors handle it to gather feedback on form and ergonomics, long before any final design is locked in. This iterative approach is sometimes called “fail early to succeed sooner” – it’s better to learn what doesn’t work when things are still malleable, rather than after heavy investment. Prototyping is not limited to products; IDEO also prototyped services (acting out a new checkout process in a mock store) or strategies (simulating how a new business model might operate on a small scale). This willingness to experiment and refine in cycles is a hallmark of IDEO’s methodology.
- Interdisciplinary Teams: IDEO believes that innovation happens at the intersection of different perspectives. Project teams are intentionally multidisciplinary, typically including some mix of industrial designers, mechanical engineers, graphic/communication designers, interaction (UI/UX) designers, social scientists (design researchers or anthropologists), business designers (who think about financial viability and strategy), and sometimes architects, software developers, or writers – whatever mix fits the challenge. These diverse teams brainstorm together and contribute insights from their unique viewpoints. An engineer might point out manufacturing constraints which inspire a designer to think of a clever alternative material; a psychologist on the team might explain a cognitive bias that informs how an app should present information. IDEO fosters a collaborative environment where no single discipline dominates; instead, “collective creativity” is the goal. The lack of hierarchy means ideas can come from anyone, and the best idea wins rather than the highest-ranking person’s idea. Brainstorming sessions at IDEO are typically lively and inclusive, guided by rules like “defer judgment” (no idea is immediately shot down) and “build on the ideas of others.” The interdisciplinary approach also extends to clients – IDEO often co-creates with client team members on workshops, valuing their domain expertise as part of the team.
- Design Thinking Process: While IDEO doesn’t rigidly enforce one single process diagram (and the process can adapt per project), a common framework they use has stages such as Inspiration, Ideation, and Implementation (as described by IDEO.org) or Discover, Design, Deliver. A more detailed articulation often cited is: Understand -> Observe -> Define (the problem) -> Ideate -> Prototype -> Test -> Implement. In practice, this means first spending time to explore the problem space (researching, observing, gathering insights), then synthesizing findings to define the real problem or opportunity. Next comes ideation where a large quantity of ideas are generated in workshops or brainstorms. The most promising ideas move quickly into prototyping and testing with real users for feedback. Lessons from testing are used to iterate and improve the solution. This may loop several times. Finally, the refined solution is implemented or scaled up, and IDEO often helps plan the rollout or works with the client to ensure the concept can live in the real world (this could involve design specs for manufacturing, training staff for a new service, or other hand-offs). Design thinking as promoted by IDEO also involves certain mindsets: a bias toward action (trying things out), comfort with ambiguity (exploring unconventional ideas), and optimism that any problem can be solved with creativity. IDEO has formalized many of these steps into methods and worksheets which they sometimes share in workshops or publications to teach others.
- Culture of Experimentation and Play: Another principle embedded in IDEO’s methodology is the idea of playfulness in service of serious innovation. IDEO’s workspaces famously have a playful vibe – you might find quirky prototypes on the shelves, whiteboards filled with sketches, and teams holding critique sessions with Post-it notes. This is by design: IDEO encourages an environment where creativity can flourish without fear. Techniques like brainstorming warm-ups, improv exercises, and visual storytelling are common. The company believes that “enlightened trial and error” beats the lone genius model. They have institutionalized knowledge capture of what works through their “design kit” (a collection of method cards and tools for different design thinking techniques). The firm also preaches principles like “embrace ambiguity” and “learn from failure.” This cultural mindset allows IDEO teams to venture into the unknown and come up with out-of-the-box solutions, because they feel safe to express wild ideas and pursue them experimentally.
- Storytelling and Communication: Once IDEO has a solution, a crucial part of their methodology is communicating it compellingly. IDEO designers often create narratives around their concepts – this might be a video prototype showing a day in the life with the new service, or a journey map that illustrates how a user will interact with a new system, or a simple story that captures the value proposition of a product. They focus on storytelling to get buy-in from stakeholders and to ensure the human impact is always front and center. For example, if IDEO designs a new insulin delivery kit for diabetics, they might present it by telling the story of a patient’s morning routine improved by the kit, rather than just listing features. This approach helps clients see the value through a human lens and often aids in the internal selling of the idea within the client’s organization. It’s also part of how IDEO packages their deliverables – not just handing over a design, but also the research findings, the persona stories, and principles to guide future designs, effectively teaching the client along the way.
IDEO’s methodologies have been codified in various ways (the Stanford d.school, co-founded by David Kelley, teaches a version of design thinking influenced by IDEO). Many organizations have adopted these principles to drive their own innovation practices. In consulting engagements, IDEO sometimes not only delivers a solution but also trains client teams in these methods so they can continue using design thinking internally. The overall principle is that by focusing on people, encouraging creativity, and testing iteratively, better solutions emerge. Over decades, this approach has proven effective in hundreds of IDEO projects, from designing a simple kitchen tool to crafting a national digital strategy. It’s why “the IDEO way” is often synonymous with creative problem solving itself.
Career Progression and Roles at IDEO
Careers at IDEO tend to follow a trajectory that balances skill development with increasing leadership in both design and client management. The company historically touted a flat structure, but in practice there are levels of responsibility and growth that an IDEO employee typically moves through. Below is a typical career path from entry-level roles through leadership within IDEO:
- Entry-Level Roles (Individual Contributor): Many people start at IDEO in roles such as Design Researcher, Interaction Designer, Industrial Designer, Graphic Designer, Business Designer, or Engineer, depending on their background. New hires often have a bachelor’s or master’s degree in design, engineering, or a related field, or sometimes an MBA for business designers. Early in their career at IDEO, these individuals focus on executing project tasks: conducting user interviews, sketching ideas, building prototype models, coding simple app prototypes, etc. They are expected to contribute their craft expertise to projects while learning IDEO’s process. There is usually significant mentorship from more senior colleagues. It’s not uncommon for entry-level hires to rotate through different project types to become well-rounded. Internships are also a common entry point; IDEO interns (often students or recent grads) get hands-on experience and sometimes convert to full-time junior designers. At this stage, the titles might simply be “Designer” or “Design Analyst” or even just the discipline (e.g., “Mechanical Engineer, IDEO”). The focus is on building a portfolio of project experience and demonstrating creativity, collaboration, and user-centered thinking.
- Mid-Level Roles (Project Leadership and Deeper Expertise): After a few years, those who excel often move into roles with more responsibility. Common titles at this stage might include Senior Designer, Lead Designer, or Project Lead. Here, individuals still practice their design craft but also start to lead aspects of projects. For instance, a Project Lead at IDEO typically coordinates a small team’s work on a given client project. They might run client meetings, set the project plan, and ensure the team’s output meets IDEO’s quality standards. A Senior Interaction Designer might take charge of the entire user experience design on a project and mentor junior designers. In these roles, employees start taking on a dual burden: they are expected to produce brilliant design ideas and prototypes, but also to guide others and handle some client interaction. Many IDEOers at this stage begin to specialize or at least become known for a particular strength (e.g., “she’s great at healthcare service design” or “he’s our go-to guy for complex systems mapping”). They also get involved in writing project proposals and concept pitches for new work, which is a step toward business development skills. Career progression at IDEO doesn’t necessarily mean giving up design work to manage – rather, mid-level leaders often still design but with a bigger sphere of influence and some mentorship duties. This is also the stage where IDEO might encourage employees to diversify their skills, perhaps by working in a different studio abroad for a stint or switching to a different practice area for a new perspective.
- Senior Roles (Directors and Associate Partners): At the next level, individuals take on senior leadership positions such as Design Director, Location/Studio Director, or Associate Partner. A Design Director might oversee the design output across multiple projects or an entire studio location. They ensure consistency of quality, help resolve tough design challenges, and often are the ones presenting major deliverables to C-suite client executives. Studio Directors or Location Leads manage the operations of an IDEO office (like IDEO London or IDEO Shanghai) – balancing client engagements, team staffing, and representing IDEO in the local market. An Associate Partner is often a transitional role toward partnership; these individuals are recognized for their deep expertise and their ability to bring in business. They start to have sales targets or practice-building goals, spending more time cultivating client relationships and less on hands-on design. However, even partners at IDEO generally maintain some involvement in projects to keep their design sensibilities sharp. Achieving one of these senior roles usually means an IDEOer has perhaps 7-10+ years of experience, a track record of successful projects, and demonstrated leadership in both creative and business dimensions. They become stewards of IDEO’s culture, mentoring many others, leading training sessions, and possibly representing IDEO at conferences and in publications.
- Leadership and Partnership (Executive Level): The highest tier in IDEO’s career ladder is the Partner (sometimes also referred to as Managing Director or similar titles for certain roles). Partners are the senior leadership who shape the firm’s direction, own major client accounts, and often lead entire practice areas or regions. Becoming a partner at IDEO is akin to reaching the top ranks as one would in a law firm or strategy consultancy – it involves not only exceptional design thinking ability but also strong business development skills and thought leadership. Partners are responsible for bringing in significant projects, forging new client relationships, and ensuring IDEO’s financial health. They also carry leadership responsibilities like defining company strategy, evolving the services IDEO offers, and hiring key talent. Many partners have global reputations in the design or business communities, regularly giving keynote speeches and writing about innovation. Some partners focus on content (e.g., a partner might head the Health practice or the Interaction Design discipline globally), while others might focus on geography (like Partner in charge of IDEO Asia). Internally, partners meet to make major decisions (including governance issues, investments, etc.). At the very top of leadership is the CEO (Chief Executive Officer) and potentially roles like CFO, but historically IDEO’s CEOs have been drawn from the partner group itself. Partners often hold equity in the firm and share in profits, reflecting their stake in the business. Career progression to partnership can take well over a decade and not everyone aspires to it, as some outstanding designers prefer to remain focused on project work or specific content expertise without the added business admin load. IDEO has recognized this by sometimes offering an alternate path like “Fellow” or senior expert roles for those who want to lead via craft rather than management.
It’s worth noting that career paths at IDEO are not rigidly structured with titles in the way of some corporations. The company has historically de-emphasized formal promotions in favor of fluid growth. However, as it matured, it put in place more defined roles and evaluation criteria to help people advance. Performance at IDEO is often measured qualitatively: ability to inspire colleagues, quality of ideas delivered to clients, feedback from team members, etc., in addition to project results. There isn’t a fixed timeline for moving up; some join IDEO mid-career and move into leadership quickly, while others build up over many years.
Furthermore, IDEO offers opportunities to move laterally; for example, someone might start as a mechanical engineer but later focus on design research if that’s where their passion grows, or a project lead might transition into an IDEO U instructor role or into the IDEO.org nonprofit side for a period. The environment encourages continuous learning. Workshops and internal training (for instance, on storytelling, or new prototyping tools) are provided to help employees gain skills needed for the next level.
In summary, a career at IDEO typically moves from learning the ropes and contributing → leading projects and honing expertise → managing larger portfolios and guiding others → shaping the company’s future and industry at large. Each step comes with more responsibility in client relationships and mentorship, but creative work remains a thread throughout. IDEO’s reputation for a great workplace is built on how it nurtures talent through those stages, giving people autonomy to follow their curiosity while aligning with the firm’s mission to have impact through design.
Compensation at IDEO
IDEO is a private firm, so exact salary data isn’t publicly released, but various sources like industry surveys and self-reported figures give insight into the compensation ranges for different roles at the company. Being a top-tier design consultancy, IDEO offers competitive salaries and benefits, though typically a bit lower than certain big tech companies or strategy consulting firms, reflecting its design firm roots and private ownership. Below are some approximate compensation figures (in US dollars) for various levels within IDEO, based on publicly available data (e.g., Glassdoor reports and industry forums). Keep in mind actual figures vary by location (San Francisco and New York pay higher than some other offices due to cost of living) and over time:
- Entry-Level Designer/Researcher: A junior designer or design researcher at IDEO can expect a total annual compensation roughly in the range of $70,000 to $100,000. The base salary might be around $65k–$80k, with potential small bonuses or profit-sharing bringing it higher. This is for someone with 0-2 years of experience. If someone joins with a master’s degree or a bit of prior experience, they might be toward the upper end of this range. IDEO also offers benefits like health insurance, retirement plans, and some unique perks (creative sabbaticals or an education budget) which add to the compensation package.
- Mid-Level (Senior Designer / Design Lead / Project Manager): At around the senior designer or project lead level (say 4-8 years of experience), salaries increase. A Senior Designer might have a base salary in the low-to-mid six figures, for example around $100,000 to $130,000 base, with total compensation (including bonus) perhaps $120k to $150k. A Design Lead who is effectively running projects could be in a similar or slightly higher band, maybe $130k–$160k total. Bonus structures at IDEO are generally modest; much of the pay is base salary plus occasional performance-based bonuses. Titles like “Consultant” or “Business Designer” at similar levels show reported totals in the range of $120k–$180k, depending on their role in winning business. These mid-level roles are well-compensated relative to general industry designers, but individuals at this stage might also see opportunities externally (e.g., tech companies often pay UI/UX designers and product managers above $150k) – however, many stay at IDEO for the unique work and culture despite somewhat lower pay than tech giants.
- Director or Associate Partner: Once reaching a Director or Associate Partner role, compensation jumps significantly as these roles involve leadership and often revenue generation. Public data suggests that an IDEO Director (which could be someone heading a practice or large projects) has a total compensation on the order of $180,000 to $250,000 per year. Glassdoor cites median total pay for a Director at IDEO around ~$220k. This typically includes a base salary in the high $100k’s (for example, $180k–$200k base) and performance bonuses that can be 10-20% of base. An Associate Partner (a role that is just below full Partner) might see total comp in the $250k to $300k range. For instance, one source indicated Associate Partners have a median around $280k, combining base (which could be ~$200k+ range) plus bonus. At this level, individuals often also receive other benefits like profit-sharing or an equity-like stake in the firm’s performance (though IDEO is not publicly traded, there may be internal profit share arrangements).
- Partner and Executive Level: Partners at IDEO are among the highest earners, reflecting their seniority and contribution to the firm’s success. While exact numbers are closely held, estimates put an IDEO partner’s total annual compensation roughly in the $300,000 to $400,000+ range, depending on the partner’s role and the year’s profitability. Some reports suggest an average around $350,000 for a Partner. This would largely be base pay (which might be $250k or more) plus a significant bonus or profit share portion if the company does well. Top partners who also hold executive roles (for example, the CEO or a major office Managing Director) might earn above that range, possibly with other long-term incentive arrangements. However, because IDEO remains partly employee-owned and not a massive corporation, even top executives’ pay is likely moderate compared to Fortune 500 CEO salaries. The motivation for IDEO’s leadership is often as much about passion for design and influence as financial reward.
Additionally, IDEO.org (the nonprofit) has its own salary structure, which tends to be lower than the for-profit side. For example, a designer at IDEO.org might earn less than a counterpart at IDEO, given the nonprofit budget constraints (with salaries often funded by grants). Public records for nonprofits can sometimes show top salaries – IDEO.org’s executive directors likely make low to mid six-figure salaries, less than corporate peers but in line with nonprofit standards.
IDEO also offers intangible benefits that attract talent despite perhaps lower pay than tech firms: a highly creative work environment, project variety, and the cachet of the IDEO name. Many alumni note that the experience and network gained at IDEO can propel one’s career forward significantly, whether they stay long-term or move on to roles in industry, academia, or startups. In recent times, as competition for design talent grew, IDEO had to balance its compensation to retain people versus the likes of Google, Airbnb, or McKinsey (which have acquired design firms and can pay more). The firm has relied on its strong culture and mission to remain a desirable workplace.
In summary, publicly available data indicates a range from around $60k for entry-level support roles, up to $300k+ for senior partners. A typical designer could expect roughly $80k–$120k early on, climbing to six figures and beyond as they reach senior and leadership positions. These figures ensure IDEO team members are well-paid for the design industry, even if not the absolute top dollar in the broader tech/consulting market. Compensation is just one part of the picture – IDEO also emphasizes work-life balance (to an extent possible in consulting), creative perks, and a sense of purpose as part of its employment proposition.
Thought Leadership and Global Influence on Design
IDEO has amplified its impact far beyond the projects it directly works on through extensive thought leadership, publications, teaching, and public engagement. From the 1990s onward, IDEO’s leaders and alumni have actively shared the firm’s ideas to inspire change in business and society. Here are some of the key ways in which IDEO has influenced global design and innovation practices:
- Books and Publications: IDEO figures have authored several influential books that articulate design thinking and innovation for a broad audience. We mentioned earlier Tom Kelley’s books The Art of Innovation and Ten Faces of Innovation, which were among the first to peel back the curtain on IDEO’s creative process for the public. These books became handbooks for managers seeking to spark creativity in their teams. In 2009, then-CEO Tim Brown published Change by Design, which essentially made the case for design thinking as a transformative approach for organizations; this book introduced many business leaders to the concept and has been translated into multiple languages. Another significant book is Creative Confidence (2013) by David Kelley and his brother Tom Kelley, which encourages individuals to tap into their creative potential and shares stories of how building a culture of innovation can empower people – this book tied together IDEO’s ethos with David Kelley’s experience in education. Additionally, co-founder Bill Moggridge authored Designing Interactions (2006), a deep dive into the then-emerging field of interaction design, featuring interviews with many design and tech luminaries; it included IDEO’s contributions to the evolution of tech interfaces. These publications (along with numerous articles in Harvard Business Review, Fast Company, etc., written by IDEO partners) have been hugely influential, effectively setting the agenda in design and innovation management discourse. They are widely read in business schools and corporate innovation departments, extending IDEO’s influence well beyond its client base.
- Talks and Conferences: IDEO leaders are regular keynote speakers at major conferences globally, spreading ideas and insights. For instance, Tim Brown’s 2009 TED Talk on “Serious Play” discussed the power of playfulness in design and has been viewed by millions online. David Kelley’s 2012 TED Talk “How to build your creative confidence” is another widely appreciated talk that demystifies creativity and has resonated with educators and executives alike. IDEO representatives frequently speak at the World Economic Forum in Davos, design and tech conferences like SXSW, the Aspen Ideas Festival, and the Design Indaba in South Africa, among others. They also present at academic institutions – you’ll find IDEO speakers at Stanford, Harvard, IIT Institute of Design, and various design schools giving lectures or workshop sessions. Through these events, IDEO shares case studies of their work (often inspiring other organizations to try similar approaches) and advocates for human-centered design approaches to big challenges (be it climate change, healthcare reform, or digital transformation). The presence of IDEO voices in these high-profile venues over the years has solidified the firm’s reputation as not just a consultancy but a thought leader shaping how people think about innovation.
- Academic and Educational Initiatives: IDEO has strong ties to academia, which extend its thought leadership into educating future innovators. David Kelley’s role in founding the Stanford d.school (Institute of Design at Stanford) has had a monumental impact – the d.school teaches design thinking to students from engineering, business, medicine, law, and more, and has become a model for interdisciplinary innovation education worldwide. Many IDEO staff have taught or guest-lectured at the d.school and other universities (for example, IDEO’s Chicago office had people teaching at Northwestern’s MMM program, and IDEO’s Boston folks at MIT or Harvard). Beyond higher ed, IDEO worked with Stanford and IDEO.org to create Design Thinking toolkits for educators, which are freely available guides to help K-12 teachers introduce creative problem-solving in their classrooms. In the corporate education realm, IDEO U (discussed earlier) is itself a thought leadership vehicle — by teaching online courses, IDEO codifies and distributes its latest thinking on topics like “business design” or “unlocking creativity” to a global audience of professionals. Moreover, IDEO often publishes insights on their blog and websites (like the IDEO Journal or Design Thinking section on ideo.com), where partners and designers write about trends such as designing for circular economy, the future of work, or lessons learned from social innovation projects. These articles, while not academic papers, contribute to conversations in the design and business communities and often get cited or shared widely on platforms like LinkedIn or Medium.
- Media and Press Influence: IDEO has been featured in countless media stories, which further spreads their ideas. The 1999 Nightline episode was one early example that made “the IDEO way” famous on TV. Later, news outlets like The New York Times, The Economist, Wired, and Fast Company have run profiles on IDEO and its projects, highlighting concepts like design thinking, empathy in design, and creative cultures. Fast Company in particular has long ranked IDEO high on its listings of innovative companies and has interviewed IDEO leaders for pieces on the evolving nature of design. IDEO’s projects have also won awards (like Red Dot, iF, or IDEA awards) which are covered in design press. All this coverage positions IDEO as a go-to expert when media discuss innovation. For instance, when subjects like user experience or corporate creativity come up, journalists often reference IDEO or seek commentary from an IDEO expert. This has helped mainstream concepts originally niche to design. The term “design thinking” itself, while not invented by IDEO, was popularized largely due to IDEO’s evangelism in press and writing. Now it’s common to hear it used in boardrooms and government innovation labs worldwide.
- Community and Events: IDEO actively engages with the broader design and innovation community by hosting events and initiatives. They have sponsored or organized design challenges (through OpenIDEO and other programs) on global issues, bringing together experts and amateurs alike. For example, the “OpenIDEO COVID-19 Business Pivot Challenge” in 2020 invited ideas to help small businesses during the pandemic, demonstrating how quickly IDEO can mobilize a community around urgent problems. IDEO offices frequently hold open houses, design slams, and workshops for local communities – such as an “Innovation Bootcamp” for non-profits or a “Make-a-thon” in which IDEO designers and outsiders co-create solutions in a compressed format. They also align with global events like Global Service Jam or Design for America by providing mentorship or space. By engaging in these community efforts, IDEO helps cultivate the next generation of design thinkers and ensures that its methodologies are accessible, not just proprietary. Many IDEO employees also contribute thought pieces to external blogs, serve on advisory boards of design schools and organizations (for instance, Tim Brown was on the board of trustees for the Mayo Clinic Center for Innovation and other institutions), and even venture into writing for mainstream publications to champion human-centered design.
- Influence on Business and Consulting Practices: Perhaps IDEO’s greatest thought leadership achievement is how it influenced the broader business world to value design and creativity. Over the past two decades, design thinking moved from a niche approach to almost a standard practice in many corporations and MBA programs. A significant number of Fortune 500 companies have set up their own design innovation labs or hired Chief Design Officers, often inspired by IDEO’s example (and in many cases led by IDEO alumni or those trained by IDEO). Consulting firms like McKinsey, Deloitte, and Accenture, which traditionally focused on strategy or technology, have heavily invested in building design capabilities – for example, McKinsey acquired design agencies (like Lunar and IDEO competitor Frog Design) and now touts “design and digital” consulting, while Accenture Interactive bought agencies like Fjord. This wave is a testament to IDEO proving that design and empathy-driven approaches can tackle strategic business problems. Business schools now include design thinking in their curriculum; for instance, Stanford, Harvard, INSEAD, and Rotman all have courses or labs dedicated to innovation through design. IDEO’s thought leadership is frequently cited in case studies used in these programs. Companies such as IBM developed their own design thinking frameworks and trained thousands of employees in them – a path that can be traced back to IDEO’s advocacy. Moreover, government innovation units (like the UK’s Policy Lab or Singapore’s innovation teams) explicitly use methods adapted from IDEO’s playbook. In essence, IDEO’s influence has been to elevate the role of user-centered design in solving not just design problems but business and societal problems. It reframed designers as strategists and design as a mindset for everyone. This culture shift in industries around the world is arguably as significant as any single project IDEO delivered.
In conclusion, through a combination of publishing seminal ideas, public speaking, educational ventures, and setting an example for others to follow, IDEO has cemented its position as a global thought leader. The firm’s reach is evident when you consider that terms like “brainstorm,” “prototype,” and “human-centered” are now common business vocabulary. IDEO’s ability to articulate and share its philosophy beyond its client work means its impact is multiplied – influencing countless innovations that IDEO itself didn’t have to design. This thought leadership continues today, as IDEO’s current leaders publish articles about designing for climate resilience, ethical AI design, and other frontier topics, thereby continuing to shape the conversation on how design can contribute to a better future.
Notable Client Work and Innovation Projects
IDEO’s project portfolio is rich with innovations that have often broken new ground in their respective industries. Below, we highlight some of the most notable and distinctive client engagements and design projects that IDEO is known for, demonstrating the firm’s breadth and creative impact:
- Apple’s First Usable Mouse (1980s): One of the foundational projects tied to IDEO’s heritage is the design of the Apple Lisa and Macintosh mouse. Although this predates the official founding of IDEO, it was David Kelley’s firm (which became part of IDEO) that Apple approached to engineer a mouse that could be mass-produced affordably and function reliably. The solution – using a rolling ball mechanism adapted from a deodorant ball and a simple, single-button shell – resulted in the first widely used graphical user interface pointing device. This project not only helped Apple revolutionize personal computing, but it also exemplified IDEO’s ethos of rapid prototyping: the team built countless rough prototypes to test on surfaces, refining the design until it was right. The Apple mouse became an icon of intuitive design and is often cited as a legendary moment in design history that IDEO contributed to.
- GRiD Compass Laptop (1982): Bill Moggridge, who would later co-found IDEO, designed the GRiD Compass, the first clamshell portable computer. While at his own firm, Moggridge’s work on the Compass for GRiD Systems established many features of the modern laptop (flat display, foldable form). IDEO as an entity inherited this legacy of cutting-edge tech design. The Compass was used by NASA and inspired future laptops. IDEO’s lineage thus includes this milestone, showcasing how understanding user needs (e.g., portability, durability) can birth entirely new product categories. It’s a standout in IDEO’s story because it shows their DNA goes back to the earliest days of mobile computing.
- Oral-B “Squish Grip” Kids’ Toothbrush (1997): A smaller-scale but notable consumer success was IDEO’s design of a children’s toothbrush for Oral-B. Research by IDEO found that kids held brushes differently and often too tightly, so they created a chunky, cushioned grip (dubbed “Squish Grip”) that was easier for kids to control. The colorful, ergonomic toothbrush was a hit in the market and helped Oral-B capture young customers. This project is often highlighted in business books as an example of finding insight through user observation (watching children brush their teeth) and then executing a simple yet effective design change. The kid-friendly toothbrush remains a classic case study in how human-centered design can rejuvenate a commodity product.
- Palm V PDA (1998): When personal digital assistants were the smartphones of their day, IDEO was enlisted to design the Palm V for Palm Computing. The Palm V was groundbreaking for its sleek, minimalist aesthetics – a departure from the chunky gadgetry of the time. IDEO’s team delivered a slim aluminum device that felt almost like a fashion accessory, significantly boosting Palm’s image. Importantly, the design balanced form with function, keeping the device robust and the interface (which was mostly digital) user-friendly. The Palm V became one of the most popular PDAs and symbolized the convergence of technology and elegant design. For IDEO, it was a high-profile example of their industrial design excellence in consumer electronics and showed how a well-designed product can differentiate a tech company in a crowded market.
- Steelcase Leap Chair (1999): In the late 90s, IDEO collaborated with Steelcase, a major office furniture maker, to develop the Leap chair, an ergonomic office chair. This project stands out because it combined deep research in human physiology with clever engineering. IDEO and Steelcase studied how people sit and move throughout a workday (including using tools to track spine posture changes) and then IDEO helped design a chair with a flexible back that mimics the movement of the spine, adjustable in multiple ways. The Leap chair launched to great acclaim, winning design awards and becoming a best-seller in the office furniture industry. It proved IDEO’s ability to innovate even in mature product categories like office chairs by focusing on comfort and health for the user. The Leap is often mentioned as one of the most ergonomic chairs available and helped cement IDEO’s relationship with Steelcase (which, as noted, also invested in the firm).
- “The Shopping Cart” – Nightline Redesign Challenge (1999): Although not a commercial client project per se, the redesign of the shopping cart in one week on national television has become one of IDEO’s most famous endeavors. In the Nightline episode, a multidisciplinary IDEO team went from field research (observing carts in use at grocery stores) to brainstorming (generating wild ideas) to prototyping a functional cart prototype – all under time pressure. The final concept featured innovations like modular baskets (so shoppers could detach a basket and carry it, making checkout easier), improved child safety seats, and enhanced maneuverability. While this cart didn’t become the new industry standard (it was more a demonstration), the impact of the project was huge in terms of showcasing IDEO’s process. It became a teaching tool in design and business courses globally. Many people first learned about IDEO through this engaging example, and it arguably sparked countless companies to approach IDEO wanting similar innovation magic for their products or services.
- Bank of America “Keep the Change” Program (2005): This project, discussed in the financial services section, is a hallmark of IDEO’s service design. Keep the Change was an IDEO-designed banking service that automatically rounds up debit card purchases and puts the difference into the customer’s savings account. Launched by Bank of America, it resonated with customers, especially those who found saving money difficult. Within a year, millions of customers had enrolled, and Bank of America saw a significant increase in savings account openings (many by first-time savers or lower-income customers who benefited from this painless way to save). Keep the Change won awards for innovation in financial services and is still cited in case studies as a brilliant example of aligning a business goal (encourage savings/loyalty) with user behavior insights. For IDEO, it demonstrated their prowess beyond product design – showing they could innovate in the realm of intangible services and customer experience to deliver measurable business results. The success of Keep the Change led many other banks globally to consider similar behavioral design approaches in their offerings.
- Innova Schools (2010s): IDEO’s partnership with Innova Schools in Peru showcased design thinking applied at a systems level. Tasked by the Peruvian conglomerate Intercorp with creating a scalable network of low-cost private schools, IDEO’s education team started from a blank slate: researching Peruvian parents’ and students’ needs, teacher workflows, and learning outcomes. They designed everything from the modular school architecture (allowing buildings to be constructed affordably and quickly, with lots of natural light and flexible spaces) to the curriculum model (a blend of personalized digital learning and collaborative project-based learning) to the training program for teachers (since they would be doing more facilitation than lecture). The result was a school experience that delivered high-quality education at a fraction of typical private school costs. Innova Schools expanded to over 60 campuses in Peru and has begun expanding to Mexico and other countries. This project is notable because it’s not about a product or a one-time service, but about designing an entire integrated system with long-term social impact. It earned IDEO recognition in the education world and showed that design thinking can address complex challenges like educating emerging middle-class populations in developing markets. Innova’s success has been written about in the New York Times and presented at the World Economic Forum, attributing to IDEO’s design the ability to simultaneously improve education quality and maintain affordability.
- Clean Team Toilets (2011): As part of IDEO.org’s early projects, the Clean Team sanitation project in Kumasi, Ghana stands out as a model of social innovation. In partnership with Unilever and a local NGO, IDEO.org designers tackled the lack of indoor plumbing in low-income areas. They designed a subscription service where families received an easy-to-use portable toilet installed in their home, and a Clean Team crew would come regularly to collect the waste cartridges and safely dispose of them, much like a trash collection service. The design challenge was not only the toilet unit (which IDEO made low-cost, odor-sealing, and appealing enough to have inside the home) but also the service model (figuring out collection logistics and payment methods that would work for the community). The pilot was successful and has since influenced similar sanitation ventures in other countries. Clean Team is notable among IDEO’s projects as an example of human-centered design for extreme affordability and for tackling a basic human need. It demonstrated IDEO’s commitment to projects that improve lives at the bottom of the pyramid, not just serve affluent consumers, and it highlighted how iterative prototyping and community feedback (IDEO.org staff lived in the community to test prototypes) can produce a solution people actually adopt.
- Willow Wearable Breast Pump (2010s): In the realm of health technology, IDEO worked with the startup Willow to design a completely new type of breast pump for nursing mothers. Traditional breast pumps are bulky, loud devices that tether mothers to a wall outlet and involve bottles and tubes. The Willow pump, developed with IDEO’s design, is a small, cordless device that fits inside a bra, allowing women to move freely while pumping discreetly. IDEO’s engineers and designers helped figure out the complex mechanics and form factor, testing dozens of configurations to ensure it could mimic a baby’s nursing motion quietly and efficiently. When Willow launched, it was hailed as a game-changer for breastfeeding moms, making headlines in tech and parenting media. This project stands out as a convergence of biomechanics, user empathy (understanding mothers’ challenges), and elegant engineering. It won multiple innovation awards. For IDEO, it’s a strong example of designing a hardware product that solves an overlooked user experience problem, in this case freeing women from an outdated technology. It also highlights IDEO’s increasing role in developing femtech and health devices that improve quality of life.
- GOV.UK Digital Service Design (2013): IDEO’s London team was involved in advising and contributing to the UK Government Digital Service (GDS) in its early days. The GDS’s flagship project was the overhaul of GOV.UK, the British government’s website, making it user-centric and unified. IDEO worked alongside civil servants to apply user-centered design principles — such as simplifying language, focusing on top user tasks, and rigorous user testing of web pages. The resulting GOV.UK site launched in 2013 to widespread acclaim, even winning the Design of the Year award in London for its clarity and simplicity. While GDS was largely an internal government effort, IDEO’s influence and training helped shape the culture that produced it. This is notable as a project because it’s a case of a government completely redesigning how it communicates and serves citizens online, and IDEO had a hand in that transformation. The success of GOV.UK inspired other countries (Australia, U.S., etc.) to pursue similar digital service reforms, often with design firms like IDEO as consultants. It underscored that good design can make government more accessible and that IDEO’s methods are applicable even in bureaucratic contexts.
- Ford Motor Company – Model T and Mobility (2008): To celebrate the 100th anniversary of the Model T, Ford enlisted IDEO to conceptualize what a Model T for the future might look like. IDEO’s designers and futurists created a range of forward-thinking concepts for the future of mobility, some of which included car-sharing ideas and sustainable materials – essentially anticipating trends like rideshare and the shift to electric vehicles. While these concepts were exploratory, they influenced Ford’s perspective on innovation (Ford later invested in mobility services and human-centered approaches). Separately, IDEO has worked with automakers on things like in-car experiences and even autonomous vehicle interactions (e.g., how self-driving cars should communicate with pedestrians). The Model T project is emblematic of how IDEO often engages in visionary work to push clients’ thinking beyond incremental changes, imagining future scenarios that could shape strategy. It showcased IDEO’s ability to blend historical insight, trend analysis, and design creativity.
- Medtronic Patient Monitoring System (2010s): In the medical field, IDEO collaborated with Medtronic, a leading medical device company, to redesign the patient monitoring experience in hospitals. This involved rethinking the hardware and software of bedside monitors and the central nurses’ station system that tracks patients’ vital signs. IDEO’s human factors experts spent time in hospitals to see how nurses interact with these monitors, noticing issues like alarm fatigue (too many beeping alarms) and confusing displays. The resulting design recommendations included a more intuitive touch-screen interface, smarter alarm management that differentiates urgency, and a visual language (colors, icons) that’s easier to interpret under stress. They also worked on the physical design of monitors to be less obtrusive and more friendly in patient rooms. This project is noteworthy for its potential to improve patient safety and workflow in healthcare. It’s an example of IDEO tackling highly technical, high-stakes design problems and making a difference by reducing cognitive load and stress for medical staff, which can directly or indirectly save lives. It highlighted how applying design thinking in healthcare technology can result in more compassionate, efficient care environments.
The above list is not exhaustive – IDEO has hundreds of other remarkable projects: from designing a $300 house concept for developing countries, to creating the IDEO “Future of Voting” project that proposed new voting booth designs to make elections more accessible, to helping IKEA conceptualize future kitchen experiences that reduce food waste. There’s also plenty of behind-the-scenes innovation strategy work IDEO has done that is not public, where they help companies establish innovation processes or internal incubators.
What unites these examples is that IDEO’s projects often become reference points in their industries. Whether it’s a product like the Apple mouse or a service like Keep the Change, an educational system like Innova or a social innovation like Clean Team, these projects demonstrate IDEO’s core principles in action and often spark wider change. For instance, after the success of Keep the Change, many banks started looking at behavioral economics and design for their services; after the shopping cart episode, countless business teams tried to replicate IDEO’s brainstorming style; after Innova’s success, other school networks in different countries sought similar design help to innovate their models.
Not every IDEO project is public or award-winning, of course. Many are confidential engagements helping corporations plan strategy or design something proprietary. But the ones that do become public case studies serve to inspire and influence practitioners far and wide. They also reinforce IDEO’s brand as the go-to firm for tackling tough, ambiguous problems with a creative, human-centered lens. Each notable project adds to the narrative that design thinking can lead to breakthrough solutions across domains.
IDEO Today: In wrapping up this profile, IDEO stands as a unique entity in the consulting world. It’s a company that blends design studio, business consultancy, and social impact lab under one umbrella. Its history shows continual reinvention – from designing physical objects to shaping systems and strategies – yet a consistent thread is putting people at the center of problem-solving. Key figures like David Kelley and Tim Brown helped elevate design from a styling exercise to a strategic imperative, and the firm’s influence is visible globally through the widespread adoption of design thinking.
IDEO’s current structure as part of the kyu Collective and its dual business (for-profit and nonprofit) model position it to address a wide spectrum of challenges. It works with corporate clients on commercial innovation while simultaneously partnering on community and global issues via IDEO.org and OpenIDEO. Few organizations bridge those worlds as effectively.
Looking ahead, with new leadership in place and the world facing complex issues (digital transformation, climate change, equity in healthcare, etc.), IDEO likely will continue to evolve its offerings. The firm is focusing on things like organizational design (helping companies become more innovative from within), designing for sustainability, and leveraging data and AI in a human-centric way – all while maintaining the creative spirit that made it famous.
Consulting Firm Profiles:
- Accenture
- Accordion Consulting
- Advisory Board
- AlixPartners
- Alvarez and Marsal
- Altman Solon Consulting
- Analysis Group
- Ankura Consulting Group
- Archstone Consulting (Acquired by The Hackett Group, Inc)
- Arthur D. Little
- Arthur J. Gallagher & Co.
- Arcadis
- Aon Consulting Services
- Arup Group
- Atos Group and Atos Consulting
- Bain & Company
- Baker Tilly International
- Bates White Economic Consulting
- BDO Consulting
- BearingPoint
- Berkeley Research Group
- BNP Paribas CIB Consulting & Transformation
- Booz Allen Hamilton
- Boston Consulting Group
- Bridgespan Group
- Capco Consulting
- Capgemini
- Capgemini Invent
- Carpedia International Consulting
- CGI Inc.
- Charles River Associates (CRA)
- Chemonics International Inc.
- ClearView Healthcare Partners
- Coalition Greenwich
- Cognizant Technology Solutions
- Compass Lexecon
- Computer Sciences Corporation (CSC) and Evolution into DXC Technology
- Cornerstone Research
- Corporate Executive Board (CEB)
- Crowe Global and Crowe LLP
- Dalberg Global Development Advisors
- Deloitte
- DGC Partners LLC
- dss+ (Formerly DuPont Sustainable Solutions)
- Environmental Resources Management (ERM)
- Everest Group (acquired by Wavestone)
- EVERSANA and EVERSANA CONSULTING
- EXL Service
- EY Consulting
- EY-Parthenon
- FTI Consulting
- FTI Delta (formerly Delta Partners)
- Forvis Mazars
- Galt & Company (acquired by AlixPartners)
- Gartner Inc. and Gartner Consulting
- GEP Worldwide
- ghSMART Consulting
- Grant Thornton Consulting – U.S. and Global
- Guidehouse
- Hay Group (acquired by Korn Ferry)
- HCL Axon Consulting
- HCLTech Consulting
- HDR, Inc.
- Health Advances Consulting
- Hewitt Associates (acquired by Aon)
- Hitachi Consulting (acquired by Hitachi Vantara)
- HP Enterprise Services Consulting (acquired by Hewlett Packard Enterprise)
- Horváth & Partners Consulting
- Huron Consulting Group
- IDEO
- IBM Consulting
- Infosys Ltd and Infosys Consulting
- Information Services Group (ISG) Consulting
- IQVIA Consulting Business
- INSIGHT2PROFIT Consulting
- Ipsos Consulting
- Jacobs Solutions Consulting
- John Wood Group PLC
- Kantar
- Kearney
- Korn Ferry
- KPMG
- Kroll (formerly Duff and Phelps)
- Kurt Salmon (acquired by Accenture)
- Larx Advisors Consulting
- Launch Consulting Group
- Leidos
- L.E.K. Consulting
- LTIMindtree
- Maine Pointe Consulting (acquired by SGS Group)
- Marakon Consulting
- Marsh & McLennan
- Mars & Co
- Mastercard Advisors and Mastercard Data & Services Division
- McKinsey & Company
- Mercer Consulting
- Metyis
- Miller Heiman Group
- Mitchell Madison Group
- Monitor Deloitte
- Mott MacDonald
- Navigant Consulting (acquired by Guidehouse)
- NERA Economic Consulting
- Newton Consulting Partners
- North Highland Consulting
- NTT DATA Consulting and NTT DATA Inc
- OC&C Strategy Consultants
- Oliver Wyman
- PA Consulting
- Palm Tree LLC
- Parsons Corporation
- Partners in Performance (acquired by Accenture)
- Point B Inc.
- Pointe Advisory
- Porsche Consulting
- ProcureAbility
- Propeller Consulting LLC
- Protiviti
- PRTM Consulting (acquired by PwC)
- Putnam
- PwC Consulting and Strategy&
- Ramboll
- RAND Corporation
- Riveron Consulting
- RGP Global Consulting Firm
- Roland Berger
- RSM International
- Schlumberger Business Consulting (acquired by Accenture)
- Science Applications International Corporation (SAIC)
- ScottMadden Consulting
- Simon-Kucher & Partners
- Slalom Consulting
- SSA & Company
- Stantec
- Strategy& (PwC)
- St. Onge Company
- Syneos Health Consulting
- SynFiny Advisors
- Targus Management Consulting AG
- Tata Consultancy Services
- Teneo Consulting
- Tetra Tech Consulting
- The Brattle Group
- The Cambridge Group
- The Chartis Group
- The Hackett Group
- Tompkins Solutions
- TriVista Consulting
- Visa Consulting & Analytics (VCA)
- Wavestone Consulting
- West Monroe Partners
- Willis Towers Watson Consulting
- Wilson Perumal & Company
- Wipro Consulting
- Worley
- WSP Global
- Xynteo
- ZS